Chunk Battle is a small arcade game in which you need battle against a generated object. Your battle station is equipped with turrets and jet engines. Use the thrust of these jet engines to change direction. The game ends when your battle station is destroyed.
(Settings randomness):
Blocks Count – the number of primary units, modules, of which the object is built for combat (no more than 100)
Blocks Count Randomness – The maximum deviation from the initial number of units
Turrets Count – the number of primary turrets
Turrets Count Randomness – The maximum deviation from the initial number of turrets
Boosters Count – the number of primary jets
Boosters Count Randomness – The maximum deviation from the initial number of engines
Max Block Strength – The maximum strength of the blocks. At the beginning of the game, each block module receives a random safety factor of 1 to the number of
Dangerous Level Borders – Hazardous border level. When enabled, blocks lose their strength at the end of the level boundaries, or repels them from the border
Controls:
LMB for jet engine – turning the engine on / off. Operating the engine pushes the battle station
RMB – slow time, highlighting all the additional ship modules (turrets, engines)